Soltaram uns stats do Dungeons of Dread, que alguém conseguiu comprar na Alemanha:
Runecarved Eidolon Level 13 Lurker (Leader)
Large Natural Animate (Construct)
Init: +11 Speed: 4
Senses: Perception +8
Immune: Poison
HP: 59 (Bloodied: 29)
AC: 23 Fort: 22 Ref:16 Will:21
ATTACKS
Slam: Reach 2; +17 vs AC; 1D6+6
Twin Slam: Standard; 2 attacks
Divine Retribution: Immediate, when takes damage or when ally at 0 HP while [I]divine beacon active. Range 20, nearest; +16 vs Reflex; 3D8+5 radiant
ABILITIES
Divine Beacon: Standard; allies in sight, +2 attack, +5 damage;
enemies in sight, -5 attack and can't target this creature unless hit with Wis vs Will. Ends when this creature attacks.
Eidolon Programming: Can't attack until attacked or ally at 0 HP.
Str+12 (23); Con+10 (18); Dex+6 (10); Int+4 (7); Wis+8 (14); Cha+11 (20)
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Tiefling Warlock Level 7 Artillery
Medium Natural Humanoid
Init: +3 Speed: 6
Senses: low-light vision; Perception +3
HP: 40 (Bloodied: 20)
AC: 18 Fort: 19 Ref:17 Will:21
ATTACKS
Soul Blast: Range 20; +9 vs Fort; 1D8+5 necrotic
LIMITED POWERS
Curse of the Lurking Serpent: Minor; +9 vs Will; 1D6+5 poison if ends turn closer to this creature (the warlock), save ends. Recharge 5, only if no target affected.
Desperate Distraction: Immediate, only when bloodied; reroll ranged attack that just hit this creature, use lower result. Recharge 4
Diabolic Escape: Move; invisible 1 round, then teleport 5. Recharge 6
ABILITIES
Heretic's Fury: +2 attack and damage if enemies outnumber allies in sight
Str+4 (12); Con+6 (17); Dex+3 (10); Int+5 (14); Wis+3 (10); Cha+8 (21)
Comment: Seems that this warlock has made his pact with some other entity than fey. His eldritch blast is called soul blast and deals necrotic damage for example.
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Angel of Valor Level 8 Soldier
Medium Immortal Humanoid (Angel)
Init: +11 Speed: 6 Fly: 8 (Hv)
Senses: Perception +10
Immune: Fear Resist: lightning 15, rediant 15
HP: 57 (Bloodied: 28)
AC: 24 Fort: 19 Ref:18 Will:21
ATTACKS
Longsword: +16 vs AC; 1D8+3 AND
Dagger: +15 vs AC; 1D4+3
Lightning Blades: Minor; until start of its next turn, melee attacks targert Ref and deal lightning damage. Effect ends if <i>awesome presence</I> canceled
LIMITED POWERS:
Lightning Strike: Burst 1; +10 vs. Fort; 3D8+6 lightning damage AND dazed for 1 round. Recharge 6.
ABILITIES
Awesome Presence: -2 attack against this creature until it is Bloodied. Fear effect.
Valorous Strike: When it hits with melee attacks, allies within 10 make immediate save to end fear effect.
Str+7 (17); Con+6 (14); Dex+6 (15); Int+4 (10); Wis+5 (13); Cha+10 (23)
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Warrior Wight Level 9 Soldier (Leader)
Medium natural Humanoid (Undead)
Init: +10 Speed: 5
Senses: Perception +5
Immune: Poison Resist: necrotic 20 Weakness: vulnerable to radiant 5
HP: 66 (Bloodied: 33)
AC: 24 Fort: 22 Ref:19 Will:21
ATTACKS
Longsword: +16 vs AC; 1D8+5 AND followup
Followup (Life Drain): +9 vs. Fort, living only; Immobilized for 1 round AND -2 cumulative Fort AND this creature heals 10. Fort=0, hp=0
Ends when rest or expend healing surges = 1/2 Fort penalty.
LIMITED POWERS:
Necromantic Alacrity: Free, when hits with life drain; extra move. Recharge 4.
Soul Reaping (Melee): +12 vs. Fort, Immobilized only; 1D12+5 necrotic AND healing reserves -1; this creature gains +4 attack/defense for the rest of the encounter. Recharge 4.
Str+9 (20); Con+8 (18); Dex+5 (12); Int+4 (10); Wis+5 (12); Cha+9 (20)
Comment: The wording of the Life Drain ability is a bit confusing for me and I don't understand what "healing reserve -1" means...
http://www.enworld.org/showthread.php?t=222206












