Pergunta, como é o funcionamento das armaduras no SAGA?
elas te dão um bônus na tua defesa de reflexos no ligar do teu nível, além de um bônus na tua defesa de fortitude (que aumenta teu damege treshold). apartir do momento que o bônus delas não ultrapassa mais o teu nível, elas se tornam um pouco inúteis, a não ser para o soldier que tem um talent que faz ele poder escolher entre nível ou armadura...
quanto aos poderes da força eu também não sei qual estão faltando, mas eu tenho um aqui que talvez te ajude, eu peguei de um cara da wizards no forum:
ILLUSION:
You can use the Force to manifest false sensory information that seem completely real to those who perceive them.
Time: Standard action
Targets: All characters that interact with the Illusion.
Make a Use the Force Check: You can use this power to trick, distract, or even harm those who perceive them (Through these illusions can’t cause harm, they can provoke fatal mistakes by those who do not recognize them as unreal). The result of the check determines both the size of the illusion and the distance of the Illusion from the Force user (See Below). Compare the result to the Will Defense of all targets that interact with the Illusion. Characters that have a higher Will defense that your Use the Force check recognizes it as an Illusion and may communicate this knowledge to others in the area. Each off these others immediately get a +5 on their Will defense against this Illusion.
DC 10: 1 Square, up to Small size
DC 15: 12 Squares, Medium Size
DC 20: 10 km, Large Size
DC 25: 100 km, Huge Size
DC 30: 1000 km, Gargantuan Size
DC 35: 10000 km, Colossal Size
Special: You may maintain your concentration on the Illusion to continue to control it form round to round. Maintaining an Illusion is a Standard action. You can manifest the following false sensory information: Visual, Auditory, Taste, Tactile (soft tissue only), and heat (restricted to mimicking between 4-40°C). You may spend a Force Point to increase the Size by one category and multiply the distance by 10. Alternatively, you may spend a Destiny Point, to increase the Size by 3 categories and multiply the Distance by 30.
ILLUSION FORCE TALENTS:
Combat Illusion:
You can use the Illusion power to create doubles of you in combat. The result of the check determines the number of doubles you create (see below). It costs a Standard action to initiate this application of the Illusion power, and a Standard action to maintain.
DC 15: 1 Double
DC 25: 2 Doubles
DC 35: 3 Doubles
These doubles separate from you and remain in a cluster, each within 1 square of at least one other double or you. You can move into and through you illusionary double. When you and the illusionary double separate, observers can’t use vision or hearing to tell which one is you and which the image. The doubles may also move through each other. The doubles mimic your actions, jump when you jump, and move when you move, and so on. Enemies attempting to attack you must select from among indistinguishable targets. Generally, roll randomly to see whether the selected target is real or a figment. A enemy who has successfully attacked one of the doubles recognizes it as an Illusion. A double has a Reflex defense equal to the character that initiated the Illusion.
Prerequisites: Illusion Power
Force Disguise:
You can make a Use the Force check instead of a Deception check to disguise yourself (Use also the Deception modifiers on pg 65). You are considered Trained in the Deception skill for purpose of using this talent. You do not need any material to disguise your self. It costs a Standard action to initiate the disguise, and a Swift action to maintain it. The Illusion power is expended when you end the disguise.
Prerequisites: Illusion Power
ILLUSION FORCE TECHNIQUES:
Improved Illusion:
You Illusions are incredibly strong. Characters that have a higher Will defense that your Use the Force check recognizes it as an Illusion and may communicate this knowledge to others in the area, but others do not get a +4 on their Will defense against the Illusion.
Prerequisites: Illusion Power

jgsfoggia@hotmail.com

Só Drain Force e a visão pela Força eu conhecia, pelo Knights of the Old Republic. Grupo bem experiente, esse. 




