Key Abilities: Charisma, Dexterity, Strength
Opa! Eu esperava Constituição. Mas já deve ter muitas Primais que dependem desse atributo...
Power Source: Arcane. Arcane magic is in your blood, as a touch of either ancient draconic power or untamed chaos energy, and you unleash it through sheer force of will and physical discipline.
(...)
You might be a proud dragonborn scion of ancient Arkhosia, calling on the draconic power of your heritage, or perhaps you were bathed in dragon blood as an infant to fill you with that power. You might have been born in a place where planar forces converged in strange eddies, infusing you with chaos, or perhaps you survived implantation of a slaad embryo, which left the taint of chaos upon you. Magic pulses through your veins, calling on you to give it expression. As it grows ever stronger, will it consume you or transform you into magic incarnate?
Dragon magic! ShinRyuu escreveu:Era previsível, mas algum dos autores falou que ele ia ser controlador. Claro que isso já tem muuuito tempo, então justifica-se a mudança...
Eu ainda quero mais controladores.
Striker: (PHB1) Rogue, Ranger, Warlock; (PHB2) Barbarian, Sorcerer, Avenger
Controler: (PHB1) Wizard; (PHB2) Druid, Invoker
Defender: (PHB1) Fighter, Paladin; (FRPG) Swordmage; (PHB2) Warden
Leader: (PHB1) Cleric, Warlord; (PHB2) Shaman, Bard;
(EPG) ArtificerPelo visto vou ter que esperar pelo 3, com um controlador psiônico, e talves um shadow ou elemental...
Um exemplo de poder que encontrei:
- Código: Selecionar todos
Daily; Arcane, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Charisma vs. Will Hit: 6d6 +Charisma modifier radiant damage. Wild Magic: If you rolled an even number on the attack roll, the target takes a penalty to attack rolls against you equal to your Dexterity modifier (save ends).