Moderador: Moderadores





E o terceiro comba com o segundo de um jeito legal. Se ele acertar o golpe, ele empurra o adversário com o escudo 1q para trás e ainda dá um 'passo de ajuste' no quadrado que o oponente estava. Isso é bom para afastar oponentes inxeridos e, caso ele tenta se aproximar de novo... Combat Superiority nele!










Contudo será que o sritker não vai roubar o lugar do ladino utilizando esse estilo de luta?


Keith Baker escreveu:The "PCs are special" comes out in other ways. I don't know if this has been mentioned, but I don't imagine it's a vital thing, and it's one of my favorite points: Raise Dead. In 4E, it's specifically called out that you can't raise most people from the dead. By and large, when the fates cut your thread, it's over - you are sent to whatever your final fate may be. You can only be raised if you still have an unfulfilled destiny - and as it turns out, that's something most PCs (and presumably, many major villains) happen to have. This is a HUGE thing for me in terms of dealing with the logical impact of raise dead on a civilization. I've always been bothered by the basic issue of "If raise dead exists, how do wealthy people ever die of anything except old age?" 4E gives the answer: raise dead is a divine gift that can only call back those touched by destiny; while when King Jarot is assassinated, that IS destiny. Bringing him back simply isn't an option.

Voltar para Sistemas e Cenários
Usuários navegando neste fórum: Nenhum usuário registrado e 5 visitantes